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HBIntro.txt
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1991-01-21
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What is HyperBook?
HyperBook is a general purpose multimedia tool that lets you store and
organize text and graphics in any format. Your computerized "hyperbooks"
can range from a few pages of informal text or graphics, to a complex,
highly-structured database application. Whatever its application,
HyperBook is very easy to use, and your hyperbooks are simple to create
and modify.
HyperBook lets you work with any kind of information - things that we
call "Notes", "Buttons", "Pictures", "Drawings" and "Lists". These pieces
of information ("objects") are placed onto the pages of a hyperbook,
where you can reveal them by turning to any page. You can modify the
objects on a page in many ways. For instance, you can move them about,
change their size and copy them to other pages.
Objects can also have "actions": pointing to an object with the mouse and
clicking the left mouse button triggers the action for that object.
Actions let you show pictures, display large amounts of text, reveal or
hide other objects, turn to another page in a hyperbook, or run another
program on the Amiga. You can even run ARexx-language programs that can
control just about every aspect of a hyperbook.
What does all of this let you do? As it turns out, many things that
people do with their computer can be accomplished much more easily with
HyperBook than with conventional methods, and HyperBook opens the door to
a whole world of new applications as well. Best of all, HyperBook lets
the average computer user create customized applications that could
otherwise be created only by an expert programmer, or by a "power user"
with an arsenal of expensive software products at his or her disposal.
Here are a few of the infinitely many possible applications for
HyperBook:
· A "pictures" hyperbook can be created as an index to all your Amiga
graphics, showing many scaled-down pictures on each page. You can
browse through the pages to view the miniature pictures, and click on
any picture to display the full-sized graphic.
· A "black book" hyperbook could display a list containing all of your
friends or business contacts. Clicking on any name turns to a page
containing that person's name and address.
· For children, HyperBook is an ideal way to create illustrated story
books that can be easily enhanced with full-screen graphics and speech
synthesis. Pre-drawn art work can be pasted in for extra realism.
· You can create interactive instruction manuals that let students
explore according to their own pace and their own interests. For
example, a diagram of the human body could show and label the major
organs; by clicking on any organ, additional text or a more detailed
diagram could be displayed. Similar applications ideally suited for
HyperBook are an Atlas, a "how it works" manual showing the parts of an
automobile, a Mall or tourist attraction information display, etc.
· HyperBook is ideal for specialized data bases, since each page can
store not only text, but pictures and other information relating to a
record in the database. This is ideal for things like keeping track of
items in a collection, employee records, finds at an archeological
site, or any data that requires freeform multimedia information
storage.
· HyperBook is the friendliest presentation tool available. When you need
to combine text and graphics together in a presentation that "flows"
interactively, you can put one together in minutes.
HyperBook has many capabilities, but perhaps its most important feature
is that it's easy to use, and even fun. Advanced features let you
designing and create your "books" with just a few mouse moves. The power
of programmability exists, but you can use HyperBook productively without
ever learning a single command. Once you try it, you'll be hooked!
(Click the close gadget of this text reader window to continue
exploring is T C HyperBook
.)